Greens
Miniature golf · Seventy-two holes and counting

Classic putt-putt, beautifully made.

Green felt, cream rails, a little red flag — and a windmill, of course. Pull back, let go, and watch it roll. Five calm minutes, or a whole afternoon.

Download on the App Store
A ball dropping into the cup for a hole in one, with confetti
Made for iPhone Duo

Unfold it. The whole course opens up.

On iPhone Duo's big inner screen the hole fills the view — every rail, bumper and windmill sail, bigger than any phone has shown it.

Greens on iPhone Duo's inner screen, open like a book: a windmill sweeping between two water channels on Tulip Fields
On the course

Simple, fun mini golf.

Pull back to aim, let go to putt — that's the whole lesson. Then bank it off a rail, ride a fast lane and time the windmill. Easy to pick up, hard to put down.

The clubhouse: the Daily Three and the Front Nine with a medal under each hole
The clubhouse
A ball rolling toward the cup, leaving a short trail
Every roll is real physics
The windmill hole, sails turning across the lane
Time the windmill
A ball bouncing off a red bumper
Bank it off a bumper
A paper scorecard with circles for birdies and a gold ace
A proper paper scorecard
Eight courses · 72 holes

Start on the classic eighteen. Earn your way to the rest.

Every hole has a medal to win. Collect enough and the theme courses open — each one built around a single idea, taught on its first hole and pushed further on every hole after.

Par Under par Hole in one
The classic eighteen

Front Nine

Meadow. One idea per hole — a fast lane, a bouncy wall, an ice patch, a one-way gate, a moving cup, a magnet cup.

Open from the start
The classic eighteen

Back Nine

Lakeside. The ideas, combined — finishing, as it should, at the windmill.

Opens after the Front Nine

Frost Hollow

Every hole on ice.

Opens at 10 medals

Boardwalk

Every hole a bumper game.

Opens at 14 medals

Speedway

Every hole a fast lane.

Opens at 18 medals

Tulip Fields

Every hole a windmill.

Opens at 24 medals

Lake Country

Every hole over water.

Opens at 30 medals

Highlands

Every hole on a hill.

Opens at 36 medals
Version 1.1 · in App Store review

Eight new courses, 72 new holes.

Version 1.1 is in App Store review. It brings Greens to 144 holes on sixteen courses, and to iPad.

Classic mini golf: the Greens clubhouse on iPhone with 144 holes, the Daily Three and Play a Round Chase the ace: a hole in one on iPhone, with confetti over the cup Beat your card: an under-par scorecard on iPhone Sixteen courses: Greens on iPad, a ball rolling past a pool of lava on the Inferno course Earn your way in: the Play a Round screen on iPad listing the Classic Courses and theme courses Make it your ball: ten ball colors to earn on iPad

Village Green

A third Classic Course, with a little more bite. Opens when you finish Lakeside.

New in 1.1

Inferno

Lava flows carry the ball. Ride the river around a wall, get slung around a swirling pool, or fight the current.

New in 1.1

Dunes

Sand bunkers slow you down; quicksand swallows a ball that bogs down, so hit it firmly.

New in 1.1

Crystal Caverns

Pull and push crystals bend every putt. Curve around them like a comet.

New in 1.1

Castle

Drawbridges, portcullis gates, moats and secret stairs.

New in 1.1

Pirate Cove

Cannons fire you across the harbor, sea caves and currents carry you to the treasure.

New in 1.1

Toy Room

You're tiny: block walls, pencil bridges, book ramps and toy trains.

New in 1.1

Space Station

Gravity that turns and flips, airlocks, wormholes and launch pads.

New in 1.1

Also new in 1.1

  • Players — everyone in the family gets their own medals, streak and ghosts, and the House Leaderboard shows who's best on your iPhone or iPad.
  • Your Stats — tap the numbers at the top of the clubhouse for holes played, lifetime strokes, every hole in one and every medal, hole by hole.
  • Play a Round — every course in one place, with the next one to play ready to go.
  • The Front and Back Nine are now Meadow and Lakeside.
  • Bigger holes in landscape.
  • Pausing mid-hole keeps your ball where it lies — pick up from your last shot.
  • Ten ball colors to earn, and race the ghosts of everyone who plays on your iPhone or iPad.
  • 15 new achievements, and every player can see theirs in the app.
  • Challenge friends through Game Center on the Daily Three or any course, and jump straight into a course from the Games app.
  • Greens now plays on iPad, with a two-column clubhouse and the whole hole big on the screen.
  • A new look: a windmill app icon and a quick windmill intro when Greens opens.
  • Earn an achievement and it pops up right away, badge and all.
  • Your Stats folds into neat sections, so everything's one tap away.
Reasons to come back

Small game. Lots to chase.

The Daily Three

Three holes, one try, the same for everyone today. Keep your streak going and share your card.

Race your ghost

A faint ball replays your best-ever run on every hole. Beat it to the cup.

Pause any time

Leave mid-round and pick it up later, right where you were. Finished holes are always kept.

Game Center

Leaderboards for every course and the Daily Three, and achievements from your first ace to the Grand Tour.

Practice any hole

Go back to the one that got away, as often as you like. Every medal you win there counts.

Plays for everyone

VoiceOver can aim and putt. Reduce Motion is respected. Menus follow your text size.

What's in the bag

Windmills, bumpers, ice — and a hole in one waiting.

Eight courses, each with its own world: snow, boardwalk planks, a speedway, tulip fields, lakes and highland hills. A medal on every hole, three new holes every day, your own ghost to race, and the classic six-stroke rule so one tough hole never spoils a round.

Greens app icon

Tee off now.

Greens is on the App Store for iPhone, running iOS 18 or later.

Download on the App Store